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Perkin Warbeck
Higher Than Everest The-Culture
199
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Posted - 2016.01.07 20:21:26 -
[1] - Quote
Please remain calm. It's new to the market. The price will come down. Facebook will eventually want this device to be a ubiquitous as the mobile phone or the Playstation/Xbox. It's a very, very smart move for CCP to be tied to the Rift from its earliest stages and I think it will ensure their future survival (which is good news for EvE players). |

Perkin Warbeck
Higher Than Everest The-Culture
199
|
Posted - 2016.01.07 22:56:44 -
[2] - Quote
ISD Decoy wrote:Does anyone remember Virtual Boy? I spent a whole whack of money on it a long time ago.
I used to analyse media markets as part of my job and I think the Occulus Rift is much more important than that. I posted this on Reddit the other day but I'll post a slightly edited version here for well-informed folk to digest because I honestly believe that CCP tying themselves to VR and Occulus is probably the best decision they will ever make.
Ever wondered why Facebook sank two billion dollars into Occulus? It's because the Occulus Rift is not a games platform. I'm afraid Facebook do not give a flying **** about spaceships games. Period. The Occulus is a 'digital media' platform. It's potentially the way many people will access and consume digital media in the future.
Now you may say I should stop sipping the Kool-Aid and not believe the Zuckerburg hype but think about how you consume digital media at the moment. My guess is that everyone will be using one of four or five ways to access it. You may be using Android (Google), iOS (Apple), Microsoft (Windows/Xbox) or maybe, to a lesser extent, Sony (Playstation). In some cases you will be using their propriety hardware as well (an iPhone or a PS4 for example). Selling a consumer digital content using your propriety hardware and/or using your own propriety operating system is the pinnacle of the digital media market. Only a few have achieved it and no other companies hold the keys to accessing digital media at the moment. Sure, plenty of media companies 'produce' digital content, CCP and Facebook among them, but the majority of us access that content through those four of five mechanisms.
The barrier to entry into that select market is huge and its very, very expensive. Very few companies even have the resources or capabilities to attempt it (look at where Nokia and Blackberry were and see where they are now - they missed the digital media train and now they will never get back on). But that's what Facebook is trying to do. It is trying to create an new hardware/operating system environment through which consumers access digital content. Google and others are trying to do the same even if it is to maintain thier market position. If Occulus fails then Facebook risks becoming a company that produced a social media platform that people used to use once (hello Myspace). But if it succeeds...
This move by Facebook is ground breaking and CCP are at the forefront of it. If it takes off then the sky is the limit, both for Facebook and the companies that are attached to it. That's why its potentially the best thing CCP have done. The price of the Rift will come down. All new hardware sells at a premium. I don't think it will put people off once they see its capabilities and its potential as a digital media platform.
TL:DR Imagine if Eve had come pre-installed on the iPhone when it was first released. |

Perkin Warbeck
Higher Than Everest The-Culture
200
|
Posted - 2016.01.12 22:00:13 -
[3] - Quote
B0RG 0VERLORD wrote:Perkin Warbeck wrote:ISD Decoy wrote:Does anyone remember Virtual Boy? I spent a whole whack of money on it a long time ago. I used to analyse media markets as part of my job and I think the Occulus Rift is much more important than that. I posted this on Reddit the other day but I'll post a slightly edited version here for well-informed folk to digest because I honestly believe that CCP tying themselves to VR and Occulus is probably the best decision they will ever make. . a bit like cross platform gaming,look how that went !!
Except no company is developing VR headsets for gaming. Why do you think Google and HTC are developing their own versions? Gaming is just one application for the technology. I mean you could use your smartphone and tablet for gaming and nothing else but that would be a waste of their potential. Game consoles such as the PS4 and Xbox are connected multimedia platforms. Why would VR headsets develop any differently? |

Perkin Warbeck
Higher Than Everest The-Culture
216
|
Posted - 2016.03.06 22:58:36 -
[4] - Quote
Indahmawar Fazmarai wrote:
3D television died because no broadcaster wants to devote half their spectrum bandwidth to transmitting it. It was popular because there was a high demand in the Asian market for 3D films but no one is producing actual television content in that format (except the odd sporting event).
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